

including DLC sales, which is why there are a fair few free-to-play entries. The one we're most interested in, though, is 'top sellers', which covers the games with the most gross revenue - i.e. They've got a few extra categories to browse over on Steam, including top new releases by month, the top-selling VR games (no comment) and the best-peforming graduates from the early access programme. But what about last year? Which were the games that most people were buying and, more importantly, playing? As is now something of a tradition, Valve have let slip a big ol' breakdown of the most successful titles released on Steam over the past twelve months.īelow is the full, hundred-strong roster, complete with links to our coverage if you want to find out more about any of the games, or simply to marvel at how much seemed to happen in the space of 52 short weeks. ganeshts: I understand you are expanding in San Jose.Another year over, a new one just begun, which means, impossibly, even more games.ganeshts: These could be yield-related products based on the new 26TB / HDD SMR drives that were announced by a competitor.I'm not looking for a full-on external SSD, j… RyanSmithAT: I had considered enclosures, but it's bigger than I need.This is just for moving files around now and then.… RyanSmithAT: Endurance doesn't worry me too much here.

But I've been a bit off the grid due to traveling

For single CPU, the i5-4430 performs well in Civ5, though in dual GPU the i5-4670K might be a better investment. Arguably any high-end AMD processor will perform >60 FPS in our testing here as well, perhaps making the point moot. We see some of our biggest variations in CPU performance in Civilization V, where it is clear that a modern Intel processor (Ivy/Haswell), at least quad core, is needed to get the job done for the higher frame rates. The 4670K doesn't miss a beat against the i7-4770K. This is almost 40 FPS higher than the i5-4430 and the Nehalem CPUs. More NVIDIA GPUs for Civ5 means more cores and more lanes where possible, with the i7-4960X taking the top spot. It seems that dual core CPUs take a bashing, suggesting a quad core minimum. Again, anything purely PCIe 3.0 seems to get the biggest boost, with the 4670K still fighting alongside the 4770K.įor a single GTX 580 the top spots above 80 FPS are all on the side of Sandy Bridge and above, with Nehalem scoring below this marker. The i5-4430 is lower than expected, showing little scaling after the first GPU.Ĭiv5 has terrible scaling behond one GPU let alone two, meaning most of our tri-GPU results are similar to dual GPU. The i7-4960X takes top spot, and the i7-920 is 45 FPS behind - almost 1/3. There seems to be a barrier around 100-108 FPS that only Haswell and Ivy Bridge CPUs are moving over, except the one 990X result. On multiple AMD GPUs the PCIe 3.0 combiantions get the biggest boost, along with anything using a PLX or NF200 chip to boost lane allocations. All our PCIe 3.0 combinations hit 80 FPS or above. We test at 1440p, and report the average frame rate of a 5 minute test.Ĭiv5 seems to love IPC, with our Haswell and Ivy-E CPUs all near the top. Our Civilization V testing uses Ryan’s GPU benchmark test all wrapped up in a neat batch file. Civilization V seems to run into a scaling bottleneck very early on, and any additional GPU allocation only causes worse performance.
#1440P CIVILIZATION V WALLPAPER DRIVERS#
With the later drivers used for this review, the situation has improved but only slightly, as you will see below. Being on the older 12.3 Catalyst drivers were somewhat of a nightmare, giving no scaling, and as a result I dropped it from my test suite after only a couple of reviews. A game that has plagued my testing over the past twelve months is Civilization V.
